Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
Students:
A. apply existing knowledge to generate new ideas, products, or processes.
B. create original works as a means of personal or group expression.
C. use models and simulations to explore complex systems and issues.
D. identify trends and forecast possibilities. Room: Presenter: Maria Cornish, Dallastown Area High School
Illustrate and communicate original ideas and stories using digital tools and media-rich resources.
Identify, research, and collect data on an environmental issue using digital resources and propose a developmentally appropriate solution.
In a collaborative group, use a variety of technologies to produce a digital presentation or product in a curriculum area.
Use simulations and graphical organizers to explore and depict patterns of growth such as the life cycles of plants and animals.
3-5
Produce a media-rich digital story about a significant local event based on first-person interviews.
Use digital imaging technology to modify or create works of art for use in a digital presentation.
6-8
Describe and illustrate a content-related concept or process using a model, simulation, or concept-mapping software.
Create original animations or videos documenting school, community, or local events.
Gather data, examine patterns, and apply information for decision making using digital tools and resources.
9-12
Design, develop and test a digital learning game to demonstrate knowledge and skills related to curriculum content.
Create and publish an online art gallery with examples and commentary that demonstrate an understanding of different historical periods, cultures, and countries.
Employ curriculum-specific simulations to practice critical-thinking processes.
Identify a complex global issue, develop a systematic plan of investigation, and present innovative sustainable solutions.
Design a website that meets accessibility requirements.
Create media-rich presentations for other students on the appropriate and ethical use of digital tools and resources.
Fourth grade students researched Pennsylvania fish using provided sites. They gathered research information on a wiki page and condensed into a two person conversation about the fish. (http://kelbymoul.swsd.wikispaces.net/Fish+Podcasts)
- a set of educational resources focused on a theme and packaged in a widget-format that you can embed on your wiki or other web page. Each pack includes links to PBS websites and a set of activities by grade level.
What is Kerpoof? http://www.kerpoof.com/teach
Kerpoof is a multimedia software is used by kids worldwide to create original artwork, animated movies, stories, greeting cards and more. Additionally, Kerpoff has
a wealth of free resources for educators: including lesson plans, classroom ideas, and an e-newsletter
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
Students:
A. apply existing knowledge to generate new ideas, products, or processes.
B. create original works as a means of personal or group expression.
C. use models and simulations to explore complex systems and issues.
D. identify trends and forecast possibilities.
Room:
Presenter: Maria Cornish, Dallastown Area High School
Table of Contents
ISTE Profiles
Experiences with technology and digital resources for Creativity and Innovation strand.Excerpted from: http://www.iste.org/standards/nets-for-students.aspx
PK-2
3-5
6-8
9-12
Wikis
Learn About Wikis
Student Examples
Algebra II Wiki
http://algebraii.swsd.wikispaces.net/Wikis & Podcasts
Fourth grade students researched Pennsylvania fish using provided sites. They gathered research information on a wiki page and condensed into a two person conversation about the fish. (http://kelbymoul.swsd.wikispaces.net/Fish+Podcasts)First Grade Projects
Traci Blazosky does many creative projects with her students. (http://b-7bobcats.wikispaces.com/)Wikis and the Constitution
The Constitution interpreted by fifth graders. (http://creativecougarsconstitution.wikispaces.com/)Creative Cougars
http://creativecougars.wikispaces.com/Wikis and Google Docs
http://locustgrove5.wikispaces.com/PBS Activity Packs
- a set of educational resources focused on a theme and packaged in a widget-format that you can embed on your wiki or other web page. Each pack includes links to PBS websites and a set of activities by grade level.Timelines
Tiki-Toki
Create a visually striking timeline that can include images as well as videosDipity
Learn more about DipityDippity Examples
http://www.dipity.com/KelseySW13/Civil-Rights/http://www.dipity.com/AlexandraMZ20/The-Fight-For-Freedom/
http://www.dipity.com/BreannaRR18/Civil-Rights/
http://www.dipity.com/HaleyAB07/Civil-Rights-Timeline/
Mindmapping Tools
MindmeisterBubbl.us
Inspiration $$$
Kidspiration$$$
Simple Mind+ mind mapping app
Other Web 2.0 Tools
Kerpoof K-8
What is Kerpoof? http://www.kerpoof.com/teachKerpoof is a multimedia software is used by kids worldwide to create original artwork, animated movies, stories, greeting cards and more. Additionally, Kerpoff has
a wealth of free resources for educators: including lesson plans, classroom ideas, and an e-newsletter
My Big Campus
http://www.mybigcampus.com/items/scottsburg-middle-schools-journey-to-21st-century-educationAnimoto
-create stunning videos easilyLearn more about Animoto
Web 2.0 Guru
Blabberize
Fifth Grade students researched explorers using World Book Online, wrote a first person account and created a blabberize to share the information.Math and Music
Fifth Grade students take math songs and make their own videos. (http://welovelodge.blogspot.com/) and StudyJams from Scholastic.Digital Storytelling
50 Ways to Tell a Story - cogdogrooDiscovery Education Hub
Storytelling in the ClassroomBut Wait, There's More...
Need a simple way to capture audio files from your students? Check out Vocaroo
Have your students use images and Bighugelabs.com Be sure to visit the educator site.
How can you use wallwisher in the classroom? Ticket out the door? Homework questions? Reflection? Define vocabulary? Give it a try on my wall 15 Interesting Ways to use Wallwisher in the classroom.
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